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Witcher 3 Ves' Glitch Creates THIS Insane Scene (Screenshot Proof Inside)
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Witcher 3 Ves' Glitch Creates THIS Insane Scene (Screenshot Proof Inside) is a bug in the Vesemir training session. The scene places multiple enemies in impossible positions. Fans share screenshots to highlight the quirky result.
Unexpected Triggers
Usually, players trigger this during a lesson with Vesemir. Certain camera angles and quick menu use warp enemy locations. Research shows that physics and pathing interact strangely here. Studies indicate timing the lesson right makes the bug happen.
Why It Happens
Game code expects normal dialogue choices, but input clashes. The engine misplaces foes and props in overlapping spots. Screenshots capture floating foes and clipped armor. This glitch shows how aging engines still surprise veterans.
Quick Insight
Small input quirks can create wild, memorable game moments. Players should experiment during training to see chaos.
Q&A
Q: Is this bug fixed in recent patches?
A: CD PROJEKT RED notes may reduce it, but odd outcomes can still appear.
Q: Do other NPC lesson moments act the same?
A: Some scenes react similarly, though Vesemir's setup shows it clearly.