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** This Glitch Lets You Click Between Frames in Geode—Can You Believe It?
** This Glitch Lets You Click Between Frames in Geode—Can You Believe It? is a precise input trick. It lets players select single animation frames as actionable steps. Studies indicate frame stepping like this reveals hidden game states.
** How the trick actually works. Holding a specific button queues your input to the exact previous frame. Each click moves the simulation back by one tick, like editing time itself. Research shows players use this to test outcomes safely.
** What this means for you. Treat it as a debugging tool, not a shortcut. One-line takeaway You can literally rewind single moves to explore what ifs.
** Can this method break a run? Normally yes, since rewinding may desync save data.
** Is it allowed in competitive play? Community bans usually apply, because it skips intended timing challenges.