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Goby Fields of Mistria: The Glitch That Broke the Game?
This discussion is trending again after a recent speedrun clip. Players are replaying old sessions and spotting strange physics.
Goby Fields of Mistria: The Glitch That Broke the Game? is a sequence bug. It warps object hitboxes, letting players clip through walls. Studies indicate it turns basic platforming into unintended level skipping.
How the skip actually works. Input buffering meets loose collision detection. Research shows this combo lets moves repeat through frames, flinging you off map edges.
Normally hidden, it breaks level flow by skipping entire sections, creating instant progression or soft locks.
One-line takeaway. Master this bug to race the game, or avoid it for intended challenge.
Can this break save files? Yes, corrupted anchors may lock quests after clipping fails.
Is it patched in current builds? Developers fixed the trigger, but older copies stay exploitable.